Anime Strike Updates

Player Level Update Banner

Player Level & Gifting System Update

Added

New System - Player Level (auto XP based on playtime & gamemodes, 1% buff per level for Power, Damage and Stars)
New Redeem Chests (Leveling Town, Snow Forest, Cursed School, Titan City)
Increased Max Level of Majin, Android & Saiyajin to 90
Increased Max Level of Reaitsu and Reiryoku to 200
Increased Max Level of Breaths and Demon Art to 250
New Sentinel Upgrades (3 levels for Damage and Power)
New Upgrades (2 levels for Damage, Power and Stars)

Changes

Changed how data store worked in the game
Sentinels will now ignore secrets and exclusives while you haven’t killed them once
Infinite gamemodes will restart if time ends or if you lose
Reduced Wave Time from infinite gamemodes (3 minutes → 2 minutes)
Increased Hunter Raid Chest Spawn Rate (25% → 40%)
Everything in the game can now be gifted (select player in shop and choose item)

Fixed

Fixed Stars Buff not working
Fixed grimoires skipping even when you got what you wanted
Fixed Shiny Chance from new Alien Power not appearing in Profile
Fixed Shiny Chance percentage in upgrade UI
Fixed Parchments dupe bug
Fixed Hunter Raid Chest bug (scripters were able to abuse it)
More fixes to auto rejoin
Some server optimizations (improves server responsiveness and reduces unexpected shutdowns)
Huge Client Network Received Optimizations

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