The newest game from StarX Studio drops you into anime worlds packed with adventure. Fight enemies, collect crystals and unlock avatars and pets as you progress. Everything hits different with friends, and you can jump in on PC, mobile, tablet or console. We're still shipping updates, so there's always something new to check out.
New world added with new enemies, fighters and ava...
Gacha Gameplay Style and Gacha de Flows added to t...
Ego Evolution, Player Tree and Lock Upgrades added...
Potions Tier IV, 1.5x and 2x Exp Potions added wit...
New Skill Tree added with Power, Damage, Luck, Dro...
Berserk Progression and the Stand Equip Gamepass a...
New zone with 7 units, 6 enemies, 3 avatars, 2 acc...
5 new Awakenings and 2 new Sacrifices added. New O...
Reduced the number of copies needed to evolve both...
3 new passives added to Passive Punks (Tokiomi, Ve...
New Dragon Defense Hard difficulty added with its...
Dragon Upgrades and Master Rank Reduced Life added...
New zone with 7 units, 6 enemies, 3 avatars and 2...
Master Ranking Exam added with 7 ranking levels an...
Cursed Energy Accumulation added at Cursed Bridge....
New Battlepass season with 1 skill, 2 units, 1 fig...
New UGC Shop where buying UGCs grants in-game rewa...
Lightning Explosion skill added at Magic Tower alo...
New zone with 7 units, 6 enemies, 3 avatars and 1...
New Stars Gacha added with Divine Rarity, alongsid...
Units Hover reworked for clearer stats. Team Event...
Complete quests to earn points for your team, clim...
2 new Units obtained at the Team Event, each grant...
Equip Visual button added for Kagunes and the Glob...
New zone with 7 units, 6 enemies, 3 avatars and 1...
New solo gamemode added with its own achievements...
Player level cap raised to 125, avatar to 55, plus...
Stands added to the game alongside 2 new Relics an...
New Trial Hard gamemode added with its own set of...
Skills and transformations can now be triggered ma...
New zone with 7 units, 6 enemies, 3 avatars and 1...
Battlepass added to the game alongside the new Rel...
2 more units, 1 new Fighter, 5 new accessories, OP...
Auto Arise, Auto Rename, Auto Accessory Evolve and...
Inventory categories improved, teleport frame posi...
Fixed Mugetsu skill icon and Hueco Mundo Index. Au...
Passionate creators united to build
immersive anime gaming experiences.
Samuel
Studio Owner and Head of Marketing of World Fighters. Leads promotion, community growth, and branding to expand the game's reach.
Bruno
Studio Owner of StarX Studio. Oversees project direction and ensures high-quality gaming experiences.
Kauan
Co-Owner and builder of World Fighters. Designs in-game maps with focus on gameplay flow and immersive environments.
Kaique
Former Lead Developer of World Fighters. Helped shape the game's foundation and deliver core gameplay systems during its early development.
João Pedro
Former programmer of World Fighters. Contributed to the game's core systems and gameplay features during the early stages of development.
Matheus
Modeler for World Fighters. Builds characters, props and world assets that give StarX games their look and personality in-game.
Vicente
UI designer for World Fighters. Creates clean, intuitive interfaces and menus that make the game easy and fun to navigate.
Gabriel
Animator for World Fighters. Creates fluid attack animations and character motion that give each ability and fight a clear, satisfying feel.
Carlos
Game Designer crafting engaging experiences. Designs mechanics, progression systems, and player interactions.
Hikke
Former Game Designer of World Fighters. Helped gather player feedback, develop game ideas, and coordinate content creators during his time on the team.
Rafael
Former programmer of World Fighters. Helped build the game's systems and features, and also contributed to the team's web development.
Chavez
Programmer of World Fighters. Develops and maintains the game's systems and features, keeping everything running smoothly with every update.