StarX Studio , founded in 2024, is a game development company focused on creating innovative and engaging experiences. With a passionate team, the company aims to turn creative ideas into unforgettable digital adventures.
9 new pets (including Unique and Exclusive), a new...
Nature Power has been removed. All Galaxy 2 worlds...
Pity has been added to all gachas (Mythic, Secret...
New map with 7 pets, 7 avatars and 2 heroes. Inclu...
Divine Rarity added to Squads and Shadow Monarch g...
Player level cap raised to 175, avatar to 100, 5 n...
Buff Craft stations added to every map. Meteors no...
16 new achievements added across Click and Star Op...
Fixed Battlepass downgrading your avatar after unl...
Dive into our most popular anime-inspired games and
experience epic adventures across multiple universes.
World Fighters is StarX Studio's newest game. Explore anime worlds, beat enemies, collect crystals and unlock avatars and pets. Play solo or with friends on PC, mobile, tablet or console.
Anime Strike is a clicker simulator in Roblox where you have to click on the screen to become stronger and advance in the game.
Anime Shadow 2 was a new game by StarX that introduced interesting mechanics and systems, but it has already been discontinued.
Discover the rest of our game catalog
Passionate creators united to build
immersive anime gaming experiences.
Samuel
Samu is the owner of the studio. He oversees the project's vision and leads the team's direction and goals.
Bruno
Enderex is the studio's owner and lead programmer. He is responsible for the vision and core development of the projects.
Kauan
Kaka is co-owner and lead map builder. He creates maps and sometimes designs UI for studio games.
Kaique
Kaique works as one of the studio's Game Designers and his focus is to bring systems and ideas that attract more players.
Carlos
BlackWolf is the lead game designer, gathers player feedback, and contributes fresh ideas to shape engaging games.
Vicente
Vinz is the studio’s UI designer. He creates clean and intuitive interfaces, crafting menus and buttons for a smooth player experience.
João Pedro
Tanlugi is a junior developer at the studio. He’s learning fast and contributes to projects by supporting key development tasks.
Rafael
Rafael is the studio’s web programmer. He develops and maintains the team’s websites and online systems with clean, responsive code.
Hikke
Hikke manages game ideas, monitors player feedback, and oversees YouTube content discussions on Discord.
Mateus
Neto is the studio’s VFX Maker. He designs and implements visual effects that bring the game’s world and actions to life.
Jonas
Jonas is the studio’s 3D Modeler, crafting detailed characters, environments, and visuals that bring the studio’s ideas and projects to life.
Hide
Hide is the studio’s GFX Maker. He creates visual designs, graphics, and compositions that define the studio’s identity and style.
Matheus
Matheus is one of the studio’s modelers. He builds characters, props and world assets that give StarX games their look and personality in-game.
Lucas
Hyoubu is one of the studio’s programmers. He works on core systems and gameplay code, turning ideas into features that run smoothly for players.
Gabriel
Karma is one of the studio’s animators. He crafts fluid attack animations and character motion that give each ability and fight a clear, satisfying feel.
Kazuke
Kazuke handles animation at the studio. From combat moves to character emotes, he makes gameplay feel alive with polished, responsive motion.
Diogo
Imperaon is one of the studio’s programmers. He builds and maintains game systems, helping turn mechanics and updates into a stable experience for players.
Sávio
Bluey is the studio’s Discord manager. He organizes the server, manages the community, and keeps everything running smoothly.
Harley
Harley is the studio’s Discord manager. He organizes the server, manages the community, and keeps everything running smoothly.